#define S_DOCUMENTATION #define S_DOCUMENTATION_FEATURES #define PAGE Documentation #define SUBPAGE Feature List #include "header.shtml"

Table of Contents

Client Library
Scalable Rendering
Resource Server
Extensions
Applications
Platform Support

Features with version 'svn' are in the subversion development repository and will most likely be released in the next version.

Feature Version

Client Library
parallel rendering on distributed memory and shared memory systems 0.1
active and passive stereo rendering 0.1
head tracking 0.1
software-based swapbarrier for synchronization of multipipe display systems 0.1
dynamic near and far plane support 0.2
statistics API 0.2
anaglyphic stereo rendering 0.3
distributed object API 0.3
nonthreaded rendering 0.3
InfiniBand networking 0.3
resident render clients 0.3
OpenGL object manager 0.3
aspect ratio support 0.4
data transmission disabled
PBuffer support 0.5
orthographic frustum support svn
FBO support ?
FrameData API ?
software edge blending ?
application-specified frustra for destination views ?
mono/stereo switching ?
better support for transparency and sort-last (DB) compounds ?

Scalable Rendering
sort-first (2D) compounds 0.2
sort-last (DB) compounds 0.2
eye (stereo) compounds 0.2
flexible recomposition engine for parallel compositing 0.2
image compression for network transfers 0.2
Paracomp compositing backend 0.5.1, 0.5.2
GPU-based image compression ?
pixel compounds 0.5
compound load-balancing svn
cull compounds ?
DPlex (time-multiplex) compounds ?
subpixel (FSAA, DOF) compounds ?
hardware-based recomposition (Crossfire, SLI) ?
asynchronous framebuffer readback ?
ROI readback interface ?

Resource Server
standalone application support 0.3
auto-configuration for standalone applications ?
multiple applications ?
node failure handling ?

Extensions
transparent OpenGL library (Chromium?) ?
remote visualization (VNC integration?) ?
distributed scene graph: OpenSceneGraph, OpenSG, Coin ?

Applications
polygonal rendering demo (eqPly) 0.1
→ support for sort-last rendering 0.2
→ rendering using VBO's and kd-tree 0.4
→ better rendering and shading effects 0.4?
volume renderer 0.4
molecular viewer (Molekel, VMD?) ?
medical viewer (Osirix?) ?

Platform Support
Linux ia32, X11/glX 0.1
Linux x86_64, X11/glX 0.1
Linux ia64, X11/glX 0.1
OS X 10.4, 10.5 Universal, X11/glX 0.1
OS X 10.4, 10.5 Universal, Carbon/AGL 0.4
OS X 10.4 Universal, CGL (partial) 0.1-0.3
Windows XP 0.3
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