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Contributors
The following is a list of the major contributing institutions. Contributing
individuals are mentioned in
the AUTHORS
file distributed with Equalizer.
The Visualization and MultiMedia Lab at the Department of Informatics,
University of Zürich has supported Equalizer since March 2005, with
Stefan Eilemann leading the project development.
Contribute to Equalizer!
Equalizer is an open source project, and therefore the open source community
is important to us. Whether you are representing an institution or if you are
an individual contributor, we welcome your contributions.
We think Equalizer is a cool project, where you can learn a lot about hot
topics such as 3D visualization, parallel programming and distributed
systems. The VMML is accepting
diploma thesis and similar student works around Equalizer.
Drop us an
email or ask on the mailing list if
you have any open questions. If you are not sure were to start, below are a
few ideas we think are important, in no particular order:
- Binary Packages: Create binary packages of Equalizer releases for
your favorite platform and operating system (RPM, Windows Installer,
etc.). One hot candidate is the integration into
the Rocks Viz Roll. We are happy
to add your packages to the SourceForge download page.
- Documentation: Good documentation is important for Equalizer. While
we try our best, we have limited time and sometimes we are just to immersed
in the details. We are looking for a User Guide, contributions to the
Programming Guide and stand-alone HowTos for whatever you feel needs
documentation. You can also start adding articles to
the Wiki.
- Better Mac OS X Integration: An XCode project, creation of proper
frameworks and application packages will help Apple developers. We are also
looking for a Cocoa port to support 64 bit natively, not just via X11.
- Support and Promotion: Subscribe yourself to the
mailing
list and support people where you can. Link to this website and let
people now what Equalizer is capable of.
- Applications: Start porting your own OpenGL-based application, or
pick an existing one. A few suggestions from our side are:
- OpenSceneGraph is regularly
requested. You would make a lot of friend if you come up with a killer
demo based on OSG.
- VTK is second on the list
of requests.
- BZFlag Wouldn't it be fun to play
BZFlag in an immersive environment?
- New Features: Head over to the Feature
List or suggest your own feature which is missing from Equalizer. We
are happy to give you guidance on the design and implementation, if
needed.
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